NONE of these things are even remotely helpful to comment on with regards to development when they are making a space game with near future technology and has a proper publisher and is definitely NOT early access. Someone, somewhere is passing some info on to the devs. He gave his explanation as to why its in the game. Like is it MMO? Answer: "no"Įdited to add: We just had a thread on who would go to PAX and tell Nate to his face that metallic hydrogen isn't metastable. Give the devs a question that they can answer and maybe they would stop by once in a while. No offense to anyone who posted these things, but a quick look shows we want Early Access, Free KSP2, submarine parts, FTL travel, etc. Obviously they aren't going to reply to us on here. We were literally discussing if KSP2 would be MMO or not. I'm not talking about pre-alpha footage or "Spring 2020" from the trailer BEFORE they told us FY2021. If I wanted to minimize the impact of a delay, I would claim it was due to the team and studio change. My point is that they told us a date.then they fired their team, hired a new one and moved studios. If they were reading this forum, they'd have addressed many other major concerns that were raised here. TBH, it's a rather obvious question, and multiplayer is one area that KSP1 lacks almost totally, and has a high marketing potential. That's a lot of leeway, and TBH, if they want a Spring release, then it's far too late to still be showing pre-alpha footage (unless that "release" is the start of the EA phase). I don't think so, there were good arguments that they delayed it a few months from the previous "Spring 2020" date, whatever that was.
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